Second Class Skill Quests
With the addition of Noghalt, Gravity has revisited all the existing classes and implimented one or two skills for each of them. These skills are usually available through a short quest, and available to all characters of that class, either normal characters or transcend characters. Like other quest skills, if you chose to transcend after recieving a quest skill, you can relearn it by talking to the job master in Valhalla.
Knight Quest Skills
Charge Attack
-SP Cost: 40 sp
-Cast Time: Depends on range.
-Prerequisites: None
-Description: Charge Attack causes you to rush the targeted monster, dealing more damage depending on how far away you are from it.
Distance Cast Time Damage (%)
Under 3 Cells 0.5s 100
Under 6 Cells 1.0s 200
Under 9 Cells 1.5s 300
Under 12 Cells 1.5s 400
Under 14 Cells 1.5s 500
-Quest: At 11 o'clock Prontera City, about 10 cells right of the peco rental npc, you'll find some training knights. When you approach, they should talk to you. Speak to the left most one and he will ask you to bring 5 candy canes and 3 witherless roses. Once you have the required items, return to the knight guild and talk to the NPC's Simon and Epeso. They will teach you the skill Charge Attack.
Blacksmith Quest Skills
Unfair Trick
-Prerequisites: Job Level 30
-Description: Reduces the Zeny cost of Mammonite by 10%.
-Quest: N/A
Greed
-SP Cost: 10 sp
-Cast Time: Instant
-Prerequisites: Job Level 30
-Description: When used, you automatically pick up all items within 2 cells around you. This does not override the priority of who gets to pick up the drops, and it cannot be used in PVP, WoE, or in town.
-Quest: Just outside the Geffen Blacksmith guild, there should be a dwarf by the name of Goddi. In order for him to teach the skill to you, you must show him just how much you can carry. Come to Goddi when you are within 500 or less weight of your maximum weight limit, and he will teach the skill to you.
Assassin Quest Skills
Venom Knife
-SP Cost: 15 sp
-Cast Time: Instant
-Prerequisites: None
-Description: Throws a venom knife at long range to deal damage and poison the enemy. Venom Knife does damage based on your base attack, and does not count race/size/element cards or EDP. The chance to poison is based on your level of envenom. Venom Knives are an arrow type equipment and can be purchased from the Assassin Guild for 50z. If you do not have any Venom Knives equipped, the skill will fail.
-Quest: Simply talk to one of the npc's inside the assassin guild, and he will teach you Venom Knife.
Sonic Acceleration
-Prerequisites: None
-Description: Increases the hit and attack power of the skill Sonic Blow. Gives Sonic Blow +50 hit, and increases the damage by 10% for all skill levels.
-Quest: Outside the assassin guild, there will be two npc's, Kiltin and Ismil. Talk to them, and they will send you to either Sphinx 2F or Piramids 4F. In the sphinx, at 1 o'clock there will be a pipe with a gem, and at 9 o'clock there will be a statue with an ornament, and you'll need to steal both. If you are sent to the piramids, the pipe and statue will be along the wall (not certain on the exact location). On the pipe, there will be a poisonous snake guarding it, which can cause you poison, blindness, or curse status effects. Just keep clicking, and eventually you will recieve a Saphire. At the statue, its trapped and has a chance to put you to sleep with gas. Again keep trying until you recieve the Ruby. Return to Kiltin and Ismil with the gems to recieve the Sonic Acceleration skill.
Priest Quest Skills
Redemptio
-SP Cost: 400 sp
-Cast Time: 4 seconds unreducable by dex. Casting is uninteruptable.
-Prerequisites: Ressurection Lv 1
-Description: Sacrifices yourself in order to revive all party members near you. The skill will affect any party member within a 15 * 15 area around you, and they will all be revived with 50% hp. When successful, this skill reduces your hp and sp to 1, and you lose 1% of your exp. For each person you revive with the skill however, the penalty is reduced by 0.2% exp. With 5 or more people, you do not suffer any exp penalty. If you do not have enough exp to cast this skill, it will fail.
-Quest: Talk to the NPC in the Prontera cathedral "Nun Rainars". You need to bring 30 holy water and 20 blue gemstones to her (its recommended that you bring 10 extra though). After bringing her the required items, she will attempt to teach you redemptio. The chance of this succeeding is random, and each attempt uses 1 holy water and 1 blue gemstone. Once you succeed, you'll have learned the redemptio skill.
Crusader Quest Skills
Shrink
-SP Cost: 15 sp
-Cast Time: None
-Prerequisites: None
-Description: Shrink has a chance to knock back opponents when you successfully block an attack with Autoguard. Shrink lasts for 5 minutes, and you can deactivate the skill at any time by using it again. The success rate to blocking an attack depends on the level of autoguard you have, and only works when you have a shield equipped.
Autoguard Level Knockback %
01 05%
02 10%
03 15%
04 20%
05 25%
06 30%
07 35%
08 40%
09 45%
10 50%
-Quest: N/A
Sage Quest Skills
Create Elemental Converter
-SP Cost: 30 sp
-Cast Time: No cast time.
-Prerequisites: None
-Description: Creates an elemental converter. You can create an elemental converter of any of the 4 elements, fire, earth, wind, and water. These converters can be used with the skill Elemental Change or used on thier own to endow yourself with an element for a short period or time. The chance of success is based on your level of that elemental endow, as well as your Dex, Int, and Job level.
*Fire Elemental Converter: 3 Scorpion Tails + 1 Blank Scroll
*Water Elemental Converter: 3 Snail's Shells + 1 Blank Scroll
*Earth Elemental Converter: 3 Horn + 1 Blank Scroll
*Wind Elemental Converter: 3 Rainbow Shells + 1 Blank Scroll
Elemental Endow Level Base Success Rate
Level 1 05%
Level 2 15%
Level 3 25%
Level 4 35%
Level 5 45%
-Note: With medium to high int/dex and high level endow, you should have close to 100% success.
-Quest: At 1 o'clock direction in Juno, in the Sage Acadamy, there should be an NPC near the entrance to talk to. He will require you to bring items to him. To learn elemental change, you will need to bring 7 Scorpion Tails, 12 Rainbow Shells, 10 Horns, 10 Snail Shells, and 4 Blank Scrolls (purchased for 4000z). Once you have the required items, he will teach the skill to you.
Elemental Change
-SP Cost: 30 sp
-Cast Time: 2 second cast time, 1 second delay.
-Prerequisites: None
-Description: Permenantly changes the element of the target monster. Of the 4 elements fire, water, earth, and wind, your sage may only learn to change to one of of them. When the skill is cast, it will use one Elemental Converter of the element you've chosen. This skill does not affect boss monsters or players.
-Quest: At 1 o'clock direction in Juno, in the Sage Acadamy, there should be an NPC near the entrance to talk to. He will require you to bring items to him.
-The items required to learn elemental change depend on which element you elect to take. Depending on which you chose, you will be required to gather 20 stones of that element.
*Earth Elemental Change: 20 Yellow Lives.
*Wind Elemental Change: 20 Wind of Venture.
*Fire Elemental Change: 20 Red Blood.
*Water Elemental Change: 20 Crystal Blue
*In addition to the stones, you will also need one Morroc Solution and one Payon Solution. Once you have the required items, you will be taught the Elemental Change skill corresponding to the element you picked.
Monk Quest Skills
Ki Transfer
-SP Cost: 40 sp
-Cast Time: 2 second cast time, 1 second delay.
-Prerequisites: None
-Description: Transfers a single one of your existing spirit spheres to a party member. The party member cannot have more than 5 spheres at a time, and if you do not have any spheres yourself, the skill will fail.
-Quest: Enter the building at the center of the Monk Monestary, and greet the elderly man there. Next, a 3 o'clock from here you should see an NPC "Training Monk". If you talk to him with 0 weight, he will teach you the skill Ki Transfer.
Ki Explosion
-SP Cost: 20 sp, 10 hp
-Cast Time: No cast time. 2 second aftercast delay.
-Prerequisites: Ki Transfer
-Description: Hits an opponent with a focused blast of energy, which stuns nearby foes and causes them to recoil. The target of this attack takes 300% damage. Any enemies adjascent to the target get knocked back 5 cells and have a 70% chance to stun for 2 seconds. The target itself does not get knocked back or stunned. This skill is usable in pvp and woe, but targets will not be knocked back on maps which knockback is not permitted.
-Quest: Head to the old man in the center building of the Monk Monestary. He requires two things before he will teach you Ki Explosion. First, you must learn Ki Transfer, and second, you must gather natural objects dropped by mandragora's. Return to the man with 20 stems and 3 shoot, and he will then teach you Ki Explosion.
Rogue Quest Skills
Close Confine
-SP Cost: 25 sp
-Cast Time: No cast time or delay.
-Prerequisites: None
-Description: Close Confine locks you and your opponent togeather, making it so neither of you can move. Durring this time, you will gain a bonus +10 to your flee rate. The skill can be cast on any target within 2 cells of you, and locks you togeather for 15 seconds. Until the skill wears off, the only way for the lock to be broken is for one of the two characters to die, teleport, be knocked out of range, or become hidden. Close Confine can be used in a PvP and WoE setting. The skill does not affect boss type monsters.
-Quest: On the Faros lighthouse map located at one o'clock, enter the building "Helmanson Jr.'s House". Inside there will be an NPC near the landlord named "Tolgrek", and when you talk to him he will tell you about his troubled father, who's in a secret room in the rogue guild. At the Rogue Guild, talk to the job change npc Maki. Ask him about the secret passage, and then go to the room to his left and in the top left you should find an entrance. In the room straight ahead, talk to Tokgrek's father Hizrakrek. He will ask you a series of questions, and if you ask incorrectly he will kill you instantly. When you correctly answer his questions, he will ask you to talk to his other son, Legrek. In the map east of the lighthouse at 5 o'clock you should find a building "Holgren Jr.'s House". After talking to Legrek inside, report back to Tolgrek. He will send you to Zeigrek. Zeigrek is located in Anthony Jr's House, on the map north west of the lighthouse. Talk to Zeigrek, and then return to Tolgrek's father. Afterwards return to Tolgrek and he will ask you some questions. Once you get them right, he will ask you again to return to his father. When you talk to Tolgrek's father this time, an NPC resembling a Geffen Guard will appear and question you. Once you clear this, you will be taught the skill Close Confine.[/font]
credits: thanks to "Doddler" McNeill for the Information
EDIT: additional skill quests for Dancer
* Wink of Charm
Class: Dancer
SP Taken: 40
Description: Charm a target by sending them a sexy wink. For that 10 seconds, the target monster will not attack you. Higher your level is when compared to the monster, the higher chance of this skill working. If this skill is used on a player, it has low chance of causing "Confuse" status ailment. This skill only works to Demi-humans, Angels and Demon type monsters, and obviously, doesn't work versus Boss-type monsters.
* New Alchemist Ability
When an Alchemist clears the class quest, they will be able to create elemental-resist potions. It can be created through Pharmacy skill (you receive the necessary potion book when you clear the quest). The elemental-resist potions increase your resistance against 4 basic elements - Fire, Water, Earth, Wind - for 20 minutes.
* Sight Blaster
Active Skill
Class: Wizard
SP Taken: 40
Description: The fire (similar from the effect from Sight) will circle around you, protecting you for 2 minutes. Any opponents that are on you will receive damage equalling to your MATK, and push them back. After dealing damage once, it disappears. The knockback effect does not work in Siege Mode (WoE).
* Phantasmic Arrow
Active Skill
Class: Hunter
SP Taken: 10
Description: A skill that allows you to attack with bow even if you do not have an arrow, by creating an arrow of illusion. It has 150% of your ATK power, and if it hits the enemy, it pushes them back by 3 cells.
* Pang Voice
Active Skill
Class: Bard
SP Taken: 20
Description: The bard screams out at a single target, causing them to be afflicted with status ailment Confuse. This does not work against the Boss type monsters.
Shrink Quest
1. Proceed to NPC Ford (geffen 110 117) and a request to find a NPC Soldier (gef_fild13 297 242) is made.
2. Prepare Red Potion*1 for the soldier and return to NPC Ford for further help.
3. Proceed to the Prontera Church to find NPC Arther Pastor (prt_church 87 127) for assistance to cure the soldier .
4. Collect Sticky Mucus*20, Empty Bottle*3, Jellopy*5, Coal*1, Cyfar*3, Grape*1, and Unripe Apple*1 to prepare an antidote.
5. Player must race the antidote back to NPC Soldier to cure him. If failed, return to NPC Arther Pastor for another antidote.
6. Once successful, the NPC will reward player with the new skill.
7. 'Shrink' learned!
1. Proceed to NPC Ford (geffen 110 117) and a request to find a NPC Soldier (gef_fild13 297 242) is made.
2. Prepare Red Potion*1 for the soldier and return to NPC Ford for further help.
3. Proceed to the Prontera Church to find NPC Arther Pastor (prt_church 87 127) for assistance to cure the soldier .
4. Collect Sticky Mucus*20, Empty Bottle*3, Jellopy*5, Coal*1, Cyfar*3, Grape*1, and Unripe Apple*1 to prepare an antidote.
5. Player must race the antidote back to NPC Soldier to cure him. If failed, return to NPC Arther Pastor for another antidote.
6. Once successful, the NPC will reward player with the new skill.
7. 'Shrink' learned!
Quest:
1. Talk to NPC Assassin (in_moc_16 23, 27) in the Assassin Guild.
2. Outside the assassin guild, there will be two npc's, Kiltin and Ismil. Talk to them, and they will send you to either Sphinx 2F or Pyramids 4F.
3. In the sphinx, at 1 o'clock there will be a pipe with a gem, and at 9 o'clock there will be a statue with an ornament, and you'll need to steal both. If you are sent to the pyramids, the pipe and statue will be along the wall (not certain on the exact location).
Note: Possible Locations are:
in_sphinx2 259, 213
in_sphinx2 212, 267
in_sphinx2 13, 163
in_sphinx2 13, 146
moc_pryd04 85, 96
4. On the pipe, there will be a poisonous snake guarding it, which can cause you poison, blindness, or curse status effects. Just keep clicking, and eventually you will receive a Saphire.
5. At the statue, its trapped and has a chance to put you to sleep with gas. Again keep trying until you recieve the Ruby.
6. Return to Kiltin and Ismil with the gems to receive the Sonic Acceleration skill.
1. Talk to NPC Assassin (in_moc_16 23, 27) in the Assassin Guild.
2. Outside the assassin guild, there will be two npc's, Kiltin and Ismil. Talk to them, and they will send you to either Sphinx 2F or Pyramids 4F.
3. In the sphinx, at 1 o'clock there will be a pipe with a gem, and at 9 o'clock there will be a statue with an ornament, and you'll need to steal both. If you are sent to the pyramids, the pipe and statue will be along the wall (not certain on the exact location).
Note: Possible Locations are:
in_sphinx2 259, 213
in_sphinx2 212, 267
in_sphinx2 13, 163
in_sphinx2 13, 146
moc_pryd04 85, 96
4. On the pipe, there will be a poisonous snake guarding it, which can cause you poison, blindness, or curse status effects. Just keep clicking, and eventually you will receive a Saphire.
5. At the statue, its trapped and has a chance to put you to sleep with gas. Again keep trying until you recieve the Ruby.
6. Return to Kiltin and Ismil with the gems to receive the Sonic Acceleration skill.